Skins Video Game Workshop
This intensive, 200-hour workshop begins with traditional storytelling –exploring the legends, histories and dreams of our communities– and proceeds to teach participants how to tell a story in a new way: as a video game. With that foundation in place, the youth then learn important industry-related skills, such as game design, art direction, 3D modeling and animation, sound design, and computer programming. The lessons are taught by a mix of game-industry professionals, Indigenous artists and a core team of senior students from Concordia University’s Computation Arts programme. Additionally, Indigenous mentors lend their considerable expertise as cultural consultants and provide moral support to the participants.
From mythic characters to traditional game mechanics to decolonized values, the Skins games reflect Indigenous teachings while offering youth basic technical skills. The instructors and mentors also refer to various university programs related to the disciplines being taught in the workshop.
Prerequisites: None
Duration: Storytelling Evening + 3 weeks of 9:00 AM – 5:00 PM
“What inspired me to base the game on the story of the Flying Head was because I didn’t really see any games out there that had our culture.”
— Tehoniehtáthe Delisle, Lead Designer (Participant, Skins 1.0)
“We’ve been translating Native traditional stories into a video game in order to intrigue youngsters to remember the stories. It keeps the stories alive. If interaction will do that, then that’s the avenue we need to take. I think that it’s beneficial to the elders because they have a role in our society of telling the story and it’s the children that are coming up who are the next generation.”
— Towanna Miller, Artist (Participant, Skins 2.0)
“Everyone here is super friendly and eager to work, and I haven’t really seen that before. The work ethic here and just the amount of motivation everyone has here is through the roof… I’ve been surprised at how motivated I was.”
— Keanu, College Student (Participant, Skins 5.0)
“It was good that we ran over time with the storytelling because that was the entire reason why we were here, just learning the culture, learning what we were going to make. And it’s kind of rare to just sit down and listen to a kumu, an aunty, or an uncle, just to sit down and talk story, just listen to them.”
— Dwayne, College Student (Participant, Skins 5.0)
Awards
- Skahiòn:hati: Rise of the Kanien’kehá:ka Legends – Best New Media, imagineNATIVE 2013
- Skins Workshops on Aboriginal Storytelling and Video Game Design – Changemakers Award, Ashoka 2012
- Otsì:! Rise of the Kanien’kehá:ka Legends – Best New Media, imagineNATIVE 2010
Nominations
- Wao Kanaka – Best Digital or Interactive Work, imagineNATIVE 2019
- Wao Kanaka – Performance Award, IndieCade 2019
- He Ao Hou – Best Digital or Interactive Work, imagineNATIVE 2018
- Ienién:te and the Peacemaker’s Wampum – Best New Media, imagineNATIVE 2015
Past Skins Video Game Workshops
- Cree School Board – 7th Gen Character Design + Bitsy
- Location: Nemaska QC
- Date: April 9th-11th 2024
- Duration: 3 sessions of 2hrs each (x2)
- Instructors: Skawennati Fragnito, Nancy Townsend, Vanessa Racine
- Dawson College – Pixel Art and Game Design with Bitsy
- Location: Dawson College
- Date: February 19th, 21st, 26th and 28th 2024
- Duration: 4 sessions of 2 hours each
- Instructors: Nancy Townsend, Vanessa Racine, Caeleigh Lightning, Taylor McArthur
- KSS – Interactive Storytelling with Twine
- Location: KSS
- Date: January 28th, February 2nd and February 15th
- Duration: 2 sessions of 2hrs each
- Instructors: Vanessa Racine, Nancy Townsend, Caeleigh Lightning, Taylor McArthur
- KSS – 7th Gen Character Design
- Location: Concordia University and KSS
- Date: October 5th and October 10th
- Duration: 2 sessions of 2hrs each
- Instructors: Skawennati Fragnito, Nancy Townsend, Vanessa Racine / Caeleigh Lightning (Training: Bronson Jacque & Taylor McArthur)
- STEAMPunks – Imagining Worlds with Bitsy
- Location: Concordia University
- Date: August 1st and 4th 2023
- Duration: 2 sessions of 2hrs each
- Instructors: Caeleigh Lightning, Bronson Jacque, Nancy Townsend, Vanessa Racine
- Sámi Game Jam – Imagining Indigenous Worlds with Unity
- Location: Utsjoki, Finland
- Date: June 5th-9th 2023
- Duration: 5 sessions of 5hrs each
- Instructors: Caeleigh Lightning, Bronson Jacque, Nancy Townsend, Vanessa Racine
- Y-STEAM x Makerspace – Interactive Storytelling with Twine and Photoshop
- Location: Yellowknife, Northwest Territories
- Date: May 10th-14th 2023
- Duration: 4 sessions of 5 hours each
- Instructors: Nancy Townsend, Vanessa Racine, Caeleigh Lightning
- Lac La Croix Highschool – Pixel Art and Game Design with Bitsy
- Location: Virtual (Discord)
- Date: April 24-27th 2023
- Duration: 4 sessions of 1 hour each
- Instructors: Nancy Townsend, Vanessa Racine
- Dawson College – Interactive Storytelling with Twine
- Location: Concordia University, Dawson College
- Date: February 15th, 20th, 22nd and 27th 2023
- Duration: 4 sessions of 1hr45mins
- Instructors: Nancy Townsend, Caeleigh Lightning, Vanessa Racine, Camelia Layachi
- Finnish / US Embassy – Saami Game Jam
- Location: AbTeC Discord
- Date: January 3-5th 2023
- Duration: 3 session of 3 hours
- Instructors: Nancy Townsend, Vanessa Racine, Caeleigh Lightning
- AbTeC & The Future Imaginary
- Location: Dawson College
- Date: November 27, 2022
- Duration: 1 session of 2 hours
- Instructors: Vanessa Racine, Caeleigh Lightning
- Game Design with Bitsy – STEAMpunks Summer Camp
- Location: Concordia University, Montreal, Canada
- Date: 11 August 2022
- Duration: 3 hours
- Instructors: Kahentawaks Tiewishaw, Anastasia Erickson, Caeleigh Lightning
- Interactive Storytelling with Twine – STEAMpunks Summer Camp
- Location: Concordia University, Montreal, Canada
- Date:05 August 2022
- Duration: 3 hours
- Instructors: Kahentawaks Tiewishaw, Anastasia Erickson, Caeleigh Lightning
- Media, Education, and Technology with Twine – McGill University
- Location: McGill University, Montreal, Canada
- Date: 06-08 July 2022
- Duration: 3 sessions of 2 hours each
- Instructors: Anastasia Erickson, Caeleigh Lightning
- Imagining Indigenous Worlds with Unity – Northern Arts and Cultural Centre
- Location: Online
- Date: April 25th, 26th, 27th, 28th, 29th, 2022
- Duration: 5 sessions of 5 hours
- Instructors: Kahentawaks Tiweishaw, Anastasia Erickson, Caeleigh Lightning
- Game Design with Bitsy – Wemindji Youth Centre
- Location: Online
- Date: March 25th, 2021
- Duration: 2.5 hours
- Instructors: Kahentawaks Tiewishaw, Nafisa Sarwath
- Game Design with Bitsy – imagineNATIVE
- Location: Online
- Date: September 24th, 2020
- Duration: 3 hours
- Instructors: Maize Longboat, Kahentawaks Tiweishaw
- Interactive Storytelling with Twine – imagineNATIVE
- Location: Online
- Date: September 17th, 2020
- Duration: 3 hours
- Instructors: Maize Longboat, Kahentawaks Tiweishaw
- Imagining Indigenous Worlds with Unity: July 2020 – WAMP
- Location: Online
- Date: July 6th – 10th, 2020
- Duration: 5 days
- Instructors: Maize Longboat, Waylon Wilson
- Imagining Indigenous Worlds with Unity – WAMP
- Location: Online
- Date: June 8th – 12th, 2020
- Duration: 5 days
- Instructors: Maize Longboat, Waylon Wilson
- Skins 6.0 – He Au Hou 2 – GAME DOWNLOAD
- Location: Hālau ‘Īnana, Honolulu, HI
- Date: July 2018
- Duration: 3 weeks
- Make a World with Unity – WAMP
- Location: Western Arctic Moving Pictures (WAMP), Yellowknife, NT
- Date: May 14th – 16th, 2018
- Duration: 3 sessions of 3 hours
- Instructors: Pippin Barr, Rilla Khaled
- Skins 5.0 – He Au Hou – GAME DOWNLOAD
- Location: Hālau ‘Īnana, Honolulu, HI
- Date: July 2017 – August 2017
- Duration: 3 weeks
- Creative Computation: Introduction to Programming – Kahnawake Survival School
- Location: Kahnawake Survival School, Kahnawake, QC
- Date: February – May, 2016
- Duration: weekly 2-hour sessions
- Instructors: Sebastian Alvarez, Jason Edward Lewis
- Skins 4.0 – Concordia University – GAME DOWNLOAD
- Location: Concordia University, Montreal, QC
- Date: May 27th – June 14th, 2013
- Duration: 3 weeks
- Skins 3.0 – Extended Play – GAME DOWNLOAD
- Location: Concordia University, Montreal, QC
- Date: March 2012 – July 2012
- Duration: 2 separated weeks, intensive
- Skins 2.0 – Concordia University – GAME DOWNLOAD
- Location: Concordia University, Montreal, QC
- Date: July 16th – 29th, 2011
- Duration: 2 weeks intensive
- Skins 1.0 – Kahnawake Survival School – GAME DOWNLOAD
- Location: Kahnawake Survival School, Kahnawake, QC
- Date: September 2008 – June 2009
- Duration: Weekly highschool course with 2 weekend intensive sessions